Hello My Fellow Planeswalkers!
Mathew from GenericBadMagic here and it’s been a few weeks since I last produced any content but in that time I’ve put together what could be a nice and competitive deck list with a twist for Ixalan Standard. Ever since the release of Hour of Devastation, and it’s namesake boardwipe, I’ve been dying to try out U/R control but never had the resource available to put a list together due to the costs of Torrential Gearhulk and Chandra, Torch of Defiance.
With the release of Ixalan I find myself with enough new and untested toys for the deck to really have me interested and today I’m going to talk you through my concept for what the deck could be.
As a disclaimer I will say this started out as a fairly stock list, in fact I copied the basis straight from the list Paul Cheon ran for Channel Fireball months ago on YouTube, this gave me an idea of how to put together the mana base, which is extremely important in control. I then proceeded to load the deck up with the usual staple spells and supplement them with new releases. Let’s take a look at the list and then I’ll talk about the unusual (or simply new) additions.
4x Aether Hub
4x Spirebluff Canal
4x Spell Pierce
3x Harnessed Lightning
4x Lightning Strike
2x Fraying Sanity
4x Glimmer of Genius
1x Chandra, Torch of Defiance
2x Vance’s Blasting Cannons / Spitfire Bastion
3x Torrential Gearhulk
2x Fleet Swallower
1x Chandra, Torch of Defiance
2x Sweltering Suns
2x Hour of Devastation
2x Magma Spray
2x Crook of Condemnation
The Usual Suspects
As I mentioned previously this list started out as an established template for the archetype. To supplement or even improve on the already established suite of instants and sorceries we see Opt, Spell Pierce and Lightning Strike join the staples of Glimmer of Genius, Disallow and Harnessed Lightning. The loss of Incendiary Flow to rotation is mitigated by Lightning Strike and it’s return to the Standard format, offering the same damage output and versatility to go for the dome, losing the exile effect but coming in at a whole mana cheaper for the privilege.
Torrential Gearhulk and Chandra, Torch of Defiance absolutely take their places at the head of this deck with Gearhulk often being the finisher on the eventual beatdown and Chandra providing mana, card advantage/damage, removing creatures or even potentially providing a pretty busted emblem.
The New Experiments
One more reason for the inclusion of Opt and Lightning Strike at such low mana slots is the addition of Vance’s Blasting Cannons to the deck. With an ability straight from the Khans mode to Outpost Seige it already offers solid enough card advantage but it’s true power (and reason for inclusion) lies in transforming the enchantment after casting our third spell of the turn.
Welcome to the mana base, Spitfire Bastion! Of course we can use this to generate a red mana but where’s the fun in that? Just pay 3 mana (one of which must be red) and tap it to bolt any opposing creature or player. The perfect threat to hold up and significantly harder to remove than Dynavolt Tower, which would have filled the role of providing reach without our new toy.
The Alternate Ending
Another card that really excited me during spoiler season is Fleet Swallower, a 7 mana 6/6 fish which traumatises (rounded up instead of down) whenever it attacks. But how does that help? Always removing 50% of a library doesn’t get them to 0 cards, so how do we finish off this alternative win condition? Fraying Sanity. That’s how.
Fraying Sanity is an Enchantment Aura Curse which, at the end of every turn, causes the chosen opponent to put cards from the top of their library into their graveyard equal to the number of cards that hit the yard for them already that turn. So if they have 40 cards left when Fleet Swallower attacks they put 20 cards into the graveyard and when you pass turn they do it again. This should cause the opponent to lose on their own draw step since Laboratory Maniac is nowhere to be seen!
I’m very aware that the mill-win is an experimental inclusion for the archetype but I’m prepared to take that leap!
Long term, to be more competitive if this doesn’t pay off, I can see the Fraying Sanity/Fleet Swallower combo being removed for a playset of Supreme Will, providing card advantage and more spells to trigger Vance’s Blasting Cannons.
That’s about all I have about this list but it is the one I plan on playing long term, tuning and adjusting to the metagame in a bid to start putting up some results, starting with my first constructed PPTQ at the end of October!
If you have any comments or suggestions feel free to hit me up here or on Twitter @GenericBadMtg
You can also find this list for a more visual view at Mtg Goldfish
While your’re at it check out Kitchen Table Mtg for a wide selection of content creators (including myself) to enjoy.
Until next time, keep on Planeswalkin’